In Spiritbound, you play as an ethereal entity trapped in a cursed violent land. Whenever you're defeated by an enemy, instead of death, you possess the creature that killed you, gaining their abilities and traits. Each enemy offers unique powers and weaknesses, and you must strategically use their bodies to defeat other foes, scoring points with each kill.

Controls:
Move: WASD/ Arrow Keys/ Gamepad Left Paddle/ Gamepad DPad
Attack: Left Mouse Button/ Z/ Gamepad Left Button
Ability: Right Mouse Button/ Space

Take control of up to 8 unique playable characters, each with their own traits and special ability!

Gain kills in quick succession to increase your score multiplier and score as high as you can.

Published 17 days ago
StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
Authorgregflashman
GenreAction
Made withGameMaker
TagsArcade, High Score, minifantasy, Pixel Art, unpaws-game-jam

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Spiritbound.zip 14 MB

Comments

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Really fun time! The wizard fireball is great and super fun, how'd you handle that code wise?

Thanks, I'm glad you enjoyed playing it. The fireball is essentially a standard projectile, except that it speeds up over time and on hit, instead of dealing damage, it creates an area of effect object that deals damage every tick.

Nice! How did you handle the increase in velocity? Does it increment each frame or are you using a timer of some kind?

this is the best kind of violence there is: with no sense. kkkkk

Very well done! the game is really cool

haha, thanks! yeah, I was wondering if I should add more of a back story to explain the reasons for the violence but it was more of a stretch goal for me and I didn't want to run out of time for the game jam. 

I recommends just to do "mixed team". Put come colors (like a circle on their foot) and make teams. Its easier to understand and give more gameplay focus.

But great game anyway, the combat system is the best I saw until now.