Deepest Dungeon is an infinite procedurally generated platformer with the emphasis on exploration, inspired by games like Spelunky and the de-make version Delunky.

Explore this endless dungeon, collecting gold, defeating enemies and reaching the lower depths.

Keyboard Controls:
Arrows - move
Down arrow - pickup item
Up arrow - jump
X/ V/ M - use current item (throw/attack/use)
Z/ C/ N - cycle items/ drop item/ pickup item
P - pause

Gamepad Controls:
Left Joystick/ Dpad - move
A - jump
X - attack
Y - cycle items/ drop item/ pickup item
B - pickup item
Start - pause

Thanks To:
Music by David Fesliyan (fesliyanstudios.com)

** This game is still in early development, but please feel free to submit any bugs or suggest features or ideas **

Note: The game runs a lot smoother in the download compared to the HTML5 version

StatusIn development
PlatformsWindows, HTML5
Rating
Rated 4.4 out of 5 stars
(8 total ratings)
Authorgregflashman
GenrePlatformer, Action, Survival
Made withGameMaker
TagsDemake, Endless, Exploration, infinite, Pixel Art, Procedural Generation, wip
Average sessionA few minutes
InputsKeyboard, Gamepad (any)

Download

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Click download now to get access to the following files:

DeepestDungeon.zip 17 MB

Development log

Comments

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wait can you build in this game?

very fun game 8/10 you could add a few more items tho

cool spelunky style game but the jumping is weird for me.

nvm

One problem, if there are 2 enemies on the same place, and I jump on them, I get damaged. It should bounce you up, and let you kill the second one as well. At least that's how Spelunky handles it.

this spawn💀💀💀

VERY Neato but I would have loved it if jump was a left hand keyboard key like SPACE. I hate up arrow for jump :(

good game, but i feel like its speed depends on framerate. for me everything felt too slow while for others here too fast

great. love this game.

Cool game!

Kinda laggy on my laptop but thats probable because its on chrome :)

I enjoy this game a lot for some fast fun.

First i picked up stuff and throwed at enemy. Then i found out that i have a sword! I found the first level monsters too easy that way, because even my noobie method worked.

Then at the second level the bomb thrower and whatever monsters were way stronger. I enjoy the challenge, but sometimes i feel like something is missing against them. A shield or some skill.

One time i picked up a skull, went to a level up statue... i saw the exploding skull skill, clicked on it, then i blowed up. lol Then a monster was right there that leaves a skull when dies. I killed him, he exploded too and i lost all my lifes. Not sure if that skill is worth it in that way.

For extra idea i could see some secret passages like in Super Mario. Going through bricks at one point that looks normal, leading to a room with money or other stuff.

the graphics and gamplay all tie together very well. however the controls are too fast and feel uncontrollable. it's to the point where timing jumps properly would only occur from pure luck. There are also no given goals in the game and you have to find them out for yourself, some direction would be nice. overall very cute and fun game though but it has room for improvement!

Fun game, but you should decrease max falling speed and gravity value. the falling speed is too fast that platforming is quite uncomfortable and throwing objects are also too fast.

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gg esta muy bueno la verdad, 10/10 

ademas la banda sonora es increible

(6 edits)

Can't turn off lightning.
Also, the arrow traps are overpowered. You can't dodge them.

And why do all people have to use x and z as action keys? Take a look at the german keyboard layout. X and Y are swapped, which makes x and z as action keys quite uncomfortable.

How can I use bombs? Pressing Z doesn't seem to do anything. Oh, it's C, not Z to switch items.

Good spot! I've just updated the game to fix the lightning bug and also added some alternative keyboard controls.

The traps can be quite hard at first, try trowing something like a bomb or skull in front of them to active it ;)

Deleted 1 day ago

Thanks for your feedback and I’m glad you enjoyed playing it. The menu should be controllable with the keyboard already but will take another look to see if there is a bug with it. Thanks for your feedback with the character’s move speed, I have been balancing the character’s movements to make it more controllable in the next update.

fun little game that is well executed. really liked the pico 8 vibe from the music and graphics. kudos!

(+1)

Thanks for playing the game! I’m glad you enjoyed it. You have some great feedback in your video which I have taken on board and will be incorporating into the next few versions of the game. I am looking into why the executable crashed, it’s a much better experience and runs a lot smoother than the HTML5 version.

hi. wasn't sure how to contact you since there's no twitter on your itchio profile, but i wanted to let you know that "Deepest Dungeon" was featured on the Indie Hunters Best of 2020 stream. it received mentions for "Best Roguelike" (53:02)